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Renewing Live User Experiences
Reinventing the Live Experience in sports and Live Entertainment thanks to new innovative, interactive and immersive content formats, services and technologies
Extending such new user experiences to other markets (leisure parks, tourism, museography, trade-fairs, events, education, training, smart city, mobility, well-being, etc. );
Optimizing SMEs business models, in particular by adopting digital marketing approaches, and emerging digital technologies.
Target Group | Type | Estimated Date | Country | City |
---|---|---|---|---|
Cluster Organisations | Matchmaking Event | Feb 22th, 2018 | Belgium | Brussels |
Cluster Organisations Open to SMEs | Conference | March 12th, 2018 | United States | Austin |
Cluster Organisations Open to SMEs | Matchmaking Event | March 26th, 2018 | France | Paris |
Open to SMEs | Conference | September 4-5th, 2018 | Sweden | Malmö |
Partnership will carry out activities such as the scouting and identification of new possible clusters to be included in the ESCP; the definition of interests, modalities of collaboration and roles of cooperation among the partners and a long-term cooperation agenda; and the identification of possible and additional public/private co-financing opportunities to assure a long-term cooperation project. It will also promote and participate to events addressed to find new partners/customers and market-entry facilitators from new countries with target markets.
Having at least 6 partners at signature of our GCA Partnership Agreement
Long-term cross-sectoral EU partnership
Long-term International business partnerships
SMEs having adapted their offer and production processto new worldwide audiences
New business opportunities for SMEs, specifically toward targeted third countries
New partnership between EU SMEs with complementary offers
Partnership composition
Name | Sector/Technology fields | Country | Regions | Total no. of members | Total no. of SME |
---|---|---|---|---|---|
Transmedia Bayern |
Communications Equipment and Services, Education and Knowledge Creation Cultural Heritage, E-Publishing, Digital Content Creative, cultural arts & entertainment:›Creative, arts & entertainment activities, Digital Agenda›New media & easier access to cultural contents (e.g. heritage) Creative Industries, Digital Industries |
Germany | Oberbayern | 48 | 40 |
Pole Media Grand Paris |
Video Production and Distribution E-Publishing, Digital Content, Information Filtering, Semantics, Statistics Creative, cultural arts & entertainment:›Creative, arts & entertainment activities, Cultural and creative industries›Development of regional cultural & creative industries Creative Industries, Digital Industries |
France | Île de France | 120 | 85 |
TWIST |
Communications Equipment and Services, Information Technology and Analytical Instruments Serious Games, Visualisation, Virtual Reality Digital Agenda›New media & easier access to cultural contents (e.g. heritage), Information & Communication Technologies (ICT)›Motion picture, video & television programme production, sound recording & music publishing activities Creative Industries, Digital Industries |
Belgium | Prov. Liège | 100 | 80 |
Media Evolution Southern Sweden |
Communications Equipment and Services, Marketing Computer Games, Computer Technology/Graphics, Meta Computing Creative, cultural arts & entertainment:›Creative, arts & entertainment activities, Cultural and creative industries›Development of regional cultural & creative industries Creative Industries, Digital Industries |
Sweden | Sydsverige | 410 | 370 |